Tempus Machina

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Starting in early spring 251 AC, this party is exploring the lands of Ikela and the surrounding area.



  • Meeting up in Surat, they took a quest to handle issues with bugs and rats in the sewers there. They discovered active manipulation by forces later discovered to be in the pay of a member of the Sura family, as well as a (false flag) attempt to sabotage the magical purification center for the sewers (with possibly catastrophic results).
  • Into the Nightmare Scar : A trip across the river led to the discovery of corrupted elemental nodes, some elucidation of Fai's memories, and making some friends. And discovering the influence of Korv'al'zagan. As well as some weird timey-wimey stuff.
  • Coming back into Surat, they uncovered a devil-run plot to assassinate the Sura family head and blame it on the Jalshea Trading Company. This was stopped. Jo'Vasha also made friends with a pretty kitty. And the party killed the 3rd son of a noble of Sheopur. He had it coming, but...
  • Cleansing Greenwood Reach From there, they headed south to a place known as Greenwood Reach, where Fai made a fiendish friend and time got really really complicated.
  • The trip to Fatehpur resulted in meeting powerful elven wizards and JoVasha's mom, who does not have it going on. Traveled south to investigate the magical storms that rage in this area. Met the Two Moons half-elves. Investigated the silver dragon in stasis and eventually freed her as well as restoring the song.
  • Varanasi was the next stop, and there's an infestation of demonic influence (Korv'al'Zagan yet again) they had to deal with. Ambushed, followed up and eliminated the cell. Jo'Vasha's sweetie Katya is starring in a musical being put on the the old school which horrifically mangles the adventures and accomplishments of Tempus Machina, all in service of promoting Jo'Vasha as The Prophet. The dream nodes arise as another possible quest soon.
  • In Varanasi, they destroyed a dream node...which made a mess and knocked them into the Astral. They fled via self-banishment, but ended up in the Phoenix Empire, interrupting Phoenix Princess Leina's party.
  • While in the Empire, they were accused of violating sacred law. While awaiting trial, Vasha had a direct encounter with the Archon of Time in a semi-dream state and...asked her out.
  • The day of the trial came in the imperial palace. Cats and machinations ahoy. And meteors. Big mess happened, ending with the death of several members of the Archmagistrate of Kel'tan as well as the Eternal Emperor himself. Party fled back to Varanasi and then to the capital.
  • There, they conspired and finally took down the dream nodes and the cult. Including blowing up the astral storage mechanism for all the siphoned power. And freeing the king from his imprisonment by the cult. The cult got outlawed.
  • Party was made minor nobles
    • Vijil got Morton's Thumb.
    • Fai got <the hospital place>
    • Erland got <TODO>
    • Vasha got the post of Knight of Redwing, an island on the route from Ikel'mer to Fatehpur.
  • After some downtime, they headed south toward Charn, hoping to find Erland's dad under the mountains.
  • They discovered an Outsider (the Other) protecting a small village of Adversary-changed creatures, including Fai's uncle Alois. They strengthened the Other, which allowed them to be protected through the Vale of Corruption. They also fought some really nasty things.
  • They freed some mutated ants. And touched a purple thing.
  • Going undermountain, they found and allied with the Goroesi living there. They also found Erland's dad, suffering from amnesia.
  • Searching for relics, they found the Mad One, a relic of ancient days. He had stolen a reliquary containing a piece of the Adversary's Name...supposedly. And in return, he wanted his own Name repaired, which required a sojourn in the Abyss, as it belonged to a demon called the Puppeteer.
  • They played games with the Puppeteer, earning his favor as well as the favor of many of the other Demon Princes. Fai got a "card" from the Jester.
  • Returning, they took a side trip to Aenimos so the Mad One could put his name back together. There they met and befriended Echidra, rode on an airship, and talked to some people.
  • Council of War.
  • Now into the fire. Dropped the Other off to interfere with the surviving Archmagisters' plan to do BAD THINGS with all the death energy released by genocide.
  • Approaching Charn.
  • Fought through the outer defenses, broke into the Mindscape of the Adversary. Freed the captive Awakener elements, battled despair. Aided by gods and friends. Turned back time to smash Namebreaker into the Name of the Adversary, destroying it without destroying Hope/Despair
  • Accepted the freed (former) awakener elements.

Short term consequences (~5 years)

  • Revolt/slow-motion civil war in the former phoenix empire
  • Changes in the vale of corruption Becomes overgrown with magical plants, etc.
  • Wedding bells
    • Fai + Amare
    • Vasha x2
    • Erland + Elise
  • Vasha starting teaching the people at Redwing Isle basic magic
  • Fai starting a fashion line
  • Ygraine and co unify nightmare scar
  • New "Progressive" faction of dragons rebuilds Greenwood Reach

Medium term consequences (~15 years)

  • Angels become more involved and less...scorched earth.
  • Political changes
    • Becomes more of a parliament
    • Constitutional monarchy
  • Guilds of "troubleshooters"
  • Torturing Heironymous (Vasha)

Long term consequences and choices (rest of the lifespan)

  • Erland is going to live a long time
    • Helping with Greenwood Reach
    • Travel
    • Watch over the area
    • Dojo for unconventional training
  • Vasha plans to clone himself and Katya at least once.
    • Learning runic magic
    • More kids
    • Kingdom building (bigger island)
    • Become a center/beacon of magic
    • 6 kids: first son becomes wizard/cleric
    • ~500
  • Fai
    • Fashion line
    • Hunters guild: keeping tabs on powerful people, handling nodes
    • Hospital for aetherically challenged kids
    • Looking for other Proteans.
    • First kid: daughter/son named Ren
    • Normal lifespan
  • Vijil
    • Raising a family
    • Making weed
    • Training with military and locals + Watcher
    • 4 kids: Goezur (s), Ida (d), Walker (s), Luca (d)
    • Water polo school
    • Cloned once